Specialisation projects 2008-2009

During the 3rd year at gsCEPT the students at the computer graphics and games development education define a specialization project in which they are able to develop their skills in areas in which they are most interested in. The students can work as individuals or in smaller groups. The purpose of the course is to give the student a possibility to select one area in which to deepen his/her knowledge. It will give the student his/her own educational profile and good material for compiling CV and demos. Secondly - it is an exercise in documenting, presenting, planning and executing a project with a specified goal, a given timeframe and limited resources. Each part (Milestone) of the project will end with an examination. In order to continue the students work must be approved by the tutors. Additional tasks may be assigned to the student as a result of a milestone review. For projects from previous years click here

 

CG artists

2.5D Matte Painting

2.5D Matte Painting - 2D matte painting with elements from live footage, 3D elements and a camera moving in 3D space...

Game character creation

Game character creation - to research, explore and learn about some of the more advanced aspects of asset creation for modern games...

Digital Double

Digital Double - is to create a digital double that can preform what a live actor can not...

Dinosaur VFX

Dinosaur VFX - modeling, texturing, rigging and animation of a realistic character for film...

Matte Painting 2.5D Environment

Matte Painting 2.5D Environment - build an environment image from scratch, mix painted objects with 3D renders...

Visual effects

Visual effects - a tornado that is working its way through the center of SkellefteƄ...

Character Design

Character Design - 3d character design from square one, focusing on renders with a colorful cartoon style ...

Environment In Different Weather Conditions

Environment In Different Weather Conditions - 3D environment in different weather conditions and in different seasons...

Advanced 3D for games

Advanced 3D for games - advanced modeling and texturing, maintaining good polyflow, work with edgeloops, sculpting, creating normal maps...

Game Graphics

Game Graphics - modeling, texturing and simple rigging, and to research and try out pipelines from concept design to implementation in an engine...

The Art of Mood Setting

The Art of Mood Setting - with appropriate texturing for such style apply different moods...

Environment Design

Environment Design - modeling low poly 3D models and then creating...

2.5D Matte painting

2.5D Matte painting - to study the process of creating a 2.5D matte painting; painting techniques...

Monster/robot newsflash

Monster/robot newsflash - to implement 3d into live footage...

featured images

alumni work

here are some of the movies and games gsCEPT graduated have been part of since 1995

hellboy 2: the golden army, arn, stardust, the lord of the rings: the return of the king, batman begins, harry potter and the goblet of fire, die another day, 10,000 B.C.