2010
April
Final Lipsync
March
Project Concluded
Peasant Village
FINAL RESULT!
Goal driven behavior
At Last Everything Is Done!
Final Result
Finished!
Path smoothing
Helicopter Vfx, Final Result!
50’s Diner - Finished!
Update
Finally Done Almost XP
Shortfilm, HVFX - The film
Deadline!
MS3 delivery!
Progress report 8 - Project is done!
Done!
Texturing done!
Main Features Done!
Second version of animation
progress
Animating for Lipsync
Preview of the horse animation
Texture and hair work
Demo App - almost done
The first rendered video with animation!
Progress report 7
Tweaking animations
lighting
Peasant Village - Clean plate and Body Double
Sneak preview Character One
The tortoise is done soon…
Almost there
shortfilm, HVFX - Rendering and post production
50’s diner - progress
Peasant Village - Face tracking & Monster shot
Texturing Phase
Pathfinding
Testing the rig
Pathfinding
Progress
First Look
Some more progress
Unreal snapshots and visor uv update
Spatial Hashing, GUI
animation progress
Peasant Village - Shot 1 Compositing
Progress report
progress
week 7
Texturing
Finished rig
Peasant Village - Face tracking progress & Meat Snake Comp
shortfilm, HVFX - fluids and Shatter effects
50’s diner - finished lighting
Rigging and Texturing
Progress Report
Texturing - Weekly Progress
Progress report 6
Progress week 6
Progress Report with Picture!
Additional work and reprioritizing
February
Slow progress
Progress report 5
more texturing
Peasant Village - Meat snake Compositing
uv and texturing
UV mapping, modeling and tveaking on the character mesh
truckers progress
UV Mapping and Low Polygon
Displacement fixed finally!
shortfilm, HVFX - explosion using fluids and sw missile
50s diner - lighting progress
Animation progress
Color
Peasant Village - Meat snake, one frame comp
Done with modeling and sculpturing!
Peasant Village - Rendering, compositing, shading and fluids
Connection setup
Modeling progress
Nav-mesh problem
Progress Report
Schedule Update & Screen Space Meshes
Animation back on track
Rig Update
truckers progress
Modeling and Planehair Problem…
Improved Hair Alpha test
texturing
Command Structure
shortfilm, HVFX - Bodydouble and minigun tests
50’s diner - Light test
Progress report 4
Preview with model
Peasant Village - Shot 1 WIP
Previs
time for texture
shortfilm, HVFX - cgset and sw particle testing
UDK test import, animation
<< Back to main
Projects
Realistic 50's diner for film production
Animation friendly character rig with lip-sync
3D Portal Rendering
Beyond the Frame
Creature Modeling for Film Production
Framework for Game Engine Tools
Game Character Creation
Character Creation for Game / Cinematic
Game Demo
AI Programming
Animation
Character Modeling
Environment Design
Modeling for game engine
Character modeling and texturing
OpenCL Particle System
Peasant Village, Visual effects in live action
General
3D Environment Design
Realistic tiger animation for film
Shading for Real-time Applications
Shortfilm, helicopter explosion VFX
Search
Monthly Archives
April 2010
March 2010
February 2010
January 2010
Complete Archives
Category Archives
Most recent entries
Final Lipsync
Project Concluded
Peasant Village
FINAL RESULT!
Goal driven behavior
At Last Everything Is Done!
Final Result
Finished!
Path smoothing
Helicopter Vfx, Final Result!
50’s Diner - Finished!
Update
Finally Done Almost XP
Shortfilm, HVFX - The film
Deadline!