3D Portal Rendering
Progress Report
I’ve now finally been able to get vectors out of my viewport so that i can cull correctly from the start, the idea is to start out with 4 clipplanes from my camera view and then merge them through each portal i go through. so that i build a more and more exact and complex clipview into the comming section. next week i will finish the portal clipping algorithm so that i hopefully will have time to try out things like mirrors and portals with transformations.
Posted by .(JavaScript must be enabled to view this email address) on 03/05 at 05:37 PM
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