Shading for Real-time Applications
Progress Report w5
The past week I have been working on a project to have the CLI process to send messages over to the Nebula process. The server and client code has been written or setup but I haven’t succeeded to make the server receive messages from the client. Will look more into this the following week. I have also taken a look into loading alternating renderpaths into the Nebula engine to use costume shaders. Hopefully I will have my prototype ready this week consisting of the two processes communicating using a renderpath with my own HDR shaders.
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