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Computer Graphics class 2022

Josef Allberg

Hello! My name is Josef, Brynäs fan-born and raised. I also happen to have an immense interest in movies. I started dabbling in graphics when I discovered Warcraft 2's map editor, moving on to creating Counter Strike maps in Hammer. Looking forward to meeting you!



Yuval Amir

Hi! I’m Yuval. During my last semester, I interned at SWISS, mostly doing FX, but a bit of everything. It was a great chance to grow in a real production environment. I’ll be showing a project from my time there at the grad show. Hope I'll See you around!



Karolina Hesoun

3D generalist with creature art experience, with a passion for both the games and film industry.




Carl Holgersson

Hi, I'm Carl — a 3D Generalist and Technical Artist with a strong passion for digital art and interactive media. I've been fascinated by 3D graphics from a young age, and over the years, what began as a creative hobby has grown into a serious, professional pursuit.




Fedor Ivanisevic

Creative and driven media artist skilled in photography, film, CG, and editing. Multilingual (HR/DE/SV/EN) with strong communication skills. Graduated Computer Graphics at LTU, now working part-time as a teaching assistant. Born and raised in Makarska, Croatia; now living in Skellefteå, Sweden.


Sebastian Andersson

I love creating assets and bringing environments to life with the help of 3D modeling. Turning a simple cube into something beautiful is a process I really enjoy. In my third year, I interned at Spinoff Games, where I worked in Unity and learned to design assets for mobile games.


Lucas Rankegård

Hi! My name is Lucas, and I am in my final year at LTU. I would call myself a 3D generalist who has enjoyed diving into animation. I love modelling and bringing life and movement into everything from creatures to machines.




Alex Sabau

3D Environment Artist specializing in Unreal Engine tech art and physically based rendering (PBR) texture workflows. With a strong foundation in environmental storytelling and visual fidelity. Currently runs a freelance job on the side working with customers in the VR avatar creation environment.


Regimantas Semeta

Final-year Computer Graphics student passionate about VFX. I love solving technical and artistic challenges, especially with Houdini. Recently completed an internship at SWISS International AB, gaining hands-on experience in a real production environment.


Wilma Sund

Generalist focused on lighting, cameras, and layout. I enjoy cinematic storytelling through composition and light, with a growing interest in CG integration and MMO workflows.



Megan Wendel

Portfolio

Hi, I’m Megan and my passion is rigging! I spent the last semester at Goodbye Kansas as a rigging intern and had a lot of fun building all kinds of rigs. I can’t share most of it yet—but I did rig a stag with their tools that I can show!


Nadja Widmark

Born and raised in Skellefteå with a background in 2D art, traditional and digital alike. I came to LTU in 2022 to gain some proficency in all things 3D, and now I leave the three best years of my life with a newfound appreciation for UI, asset creation and digital sculpting. In the showreel you'll see clips of assets I've made and two longer projects I've taken part in together with my classmates. The first project is a short film called "To the moon" where I was mainly in charge of the storyboard, camera, light and compositing. The second one, "Desmodus", was a two-month game project where I was in charge of the 2D assets, including the UI. Hope you enjoy it!


Johannes Rausch

I am a 3D Generalist(Game/Film) with strong troubleshooting skills with a great connection to technology.


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