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Computer Graphics class 2024

Alva Stenhammar
I've got an interest in rigging and the technical aspects of it such as scripting, but also enjoy animating with the rigs I make. I consider myself a 3D generalist with additional skills in 3D modeling, sculpting, texturing, and more! I'd like to focus more on rigging a variety of creatures and create smart scripting solutions in the future.

Ravihara Weerathunge
A Sri Lankan-born CG Generalist. Won Autodesk Junior Master award in 2011 and hosted two online Autodesk University Masterclasses at their invitation. Worked on commercials, TV series, and movies for clients such as Honda, Disney, Warner Bros., and NHK. Currently works as an online 3D Modeler for High Earth Orbit-Australia. Hates peanuts.

Johan Magnusson
I am a 3D creature/character artist + some environment assets. I started 3D modeling to make my own games, which turned into a love for making 3D assets and environments. Now I am trying to get into realistic 3d modeling/sculpting for movies and series, I’ve been enjoying sculpting creatures lately and hopefully I can turn that into a job.

Hans Ulvander
Hello! My name is Hans Ulvander and I’m from Stockholm. Even since I was a child, I have been interested in animation and creative design in both Movie and Games, and my goal is to work in Animation/Character & Environment Design and Storytelling. One thing I also like is to learn and be challenged with other areas in the field so I can grow and become more flexible in more projects.
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